I created the high poly, low poly, textures and materials. Dick Grayson's face recreated from a previous model obtained by the studio. 12k tris.
Phase 1 - Rendered in Unity
Phase 2 - Rendered in Unity
Phase 3 - Rendered in Unity
Phase 4 - Rendered in Unity
Phase 2 - Rendered in ZBrush
Phase 3 - Rendered in ZBrush
Phase 4 - Rendered in ZBrush
Phase 1 - Rendered in ZBrush
Phase 2 - Rendered in ZBrush